sapphireshrine

Paths in and out
Tunnels from here lead to House Center and to the Trillimac Groves.

Description
The Sapphire shrine is in a cavern that also holds a large pool, extremely deep and perhaps 200 feet across. Emerging from the center is a standing stone covered in brilliant sapphires. Small glimmers of light reflect in the water. The stone is untouched by orcs because a the lake is home to a Giant Fish, which is generally peaceable but will try to eat any small or medium creature that attempts to swim.

Giant Fish
Medium Beast
Armor Class 12
Hit Points 11 (2d8 + 2)
Speed Swim 30 ft.
Str 14 (2)
Dex 14 (
2)
Con 12 (1)
Int 1 (–5)
Wis 11 (
0)
Cha 6 (–2)
TRAITS
Aquatic: The fish can only breath underwater, and is at disadvantage to attack creature on a boat, bridge or shore (and generally would not bother creatures on the shore).
Stealthy +5: The fish gains a +5 bonus to all checks to avoid detection.
ACTIONS
Melee Attack—Bite: +5 to hit (reach 5 ft.; one creature). Hit: 7 (2d4 + 2) piercing damage, and the target is grappled. While the frog has a creature grappled, the frog can bite only that creature, but the frog has advantage when it does so.
Swallow Whole: While grappling a Small or smaller creature, the frog can make a bite attack against the creature, and if the frog hits, it also swallows the creature. A fish can swallow one creature at a time. A swallowed creature takes 3 (1d4 + 1) acid damage at the start of each of the frog’s turns until it escapes. A swallowed creature is blinded and restrained, but it can use its action to cut its way free by dealing enough piercing or slashing damage to kill the frog.
Level 2 XP 30

It is one of the Seven Shrines, which are: The Sapphire Shrine, The Amethyst Shrine, The Ruby Shrine,The Tourmaline Shrine, The Beryl Shrine, The Emerald Shrine, and The Topaz Shrine.

sapphireshrine

Through Goblin's Gate Wajurgmitr